Traits
Cartilageless Antennae (Mutated)
Removes cartilage from the antennae, allowing for more traditional, animalistic ear types to be employed.
➤ This trait can only be applied to existing antennae. Nub antennae cannot be turned into dog ears with this trait!
Requires the Cutesy Headband item!
Multiple Cores (Mutated)
Two brains are better than one! Or in this case, up to 5 brains!
Added cores may be of different types as long as you have the correct rarity/items!
Using an additional Smart Glasses item on this trait while it is already present allows up 9 brains!
Requires the Smart Glasses item!
Edible Core (Mutated)
A core that resembles any item for consumption. Yummy brain!
This trait can resemble any one piece of food!
Requires the Artificial Sweetener item!
Body Part Core (Liquid) (Mutated)
A core that resembles a stray body part or limb of some kind. This can be an eye, a set of teeth, hand, tail, or more!
Breaching Symbiont (Mutated)
Allows a symbiont to poke out of the cytoplasm. These symbionts tend to prefer to eat outside of the cytoplasm and stretch their legs (or fins) with a walk!
Requires the Chipped Collar item!
Multiple Symbionts (Mutated)
Give your symbiont a friend or two! Allows up to 3 symbionts to occupy your Jammyx at once!
These may be of differing kinds as long as your Jammyx has the appropriate rarity/items!
Requires the Pet Food item!
Using an additional Pet Food item on this trait while it is already present allows up 5 symbionts!
Object Symbiont (Mutated)
A non-living symbiont, as much of an oxymoron as this may be. Unlike mechanical, these "symbionts" do not require any sustainence and simply seem like some kind of decoration. Jammyx with this trait are anomalies.
Requires the Faux Symbiont item!
Fictional Symbiont (Mutated)
A symbiont that resembles any kind of fictional creature, including those from mythologies or external media!
➤ Fictional symbionts should not be a 1 to 1 copy of copyrighted characters. Please add some notable changes to differentiate!
Requires the Old Storybook item!
Edible Symbiont (Mutated)
A symbiont that resembles any one piece of food. This can be meat, cookies, bananas or more!
Requires the Carrot Cake item!
Sprawling Symbiont (Mutated)
Free your symbiont! Allows a symbiont travel to different parts of the body, such as the chest, limbs or tail!
Requires the Vegetable Mix item!
Object Tail (Mutated)
Replaces a usual tail with an artifical, man-made one! No cartilage requried!
Requires the Cosmetic Tail item!
Living Tail (Mutated)
Turns a Jammyx's into a living, breathing organism that can move on its own! It should have at least a mouth or a pair of eyes.
Requires the Marked Container item!
Fur Imitation (Mutated)
Jammyx - now with (fake) fur! Adds fur-like structures on the cytoplasm.
This trait is not needed to add hair to the head!
Requires the Slime Kitty item!
Material Cytoplasm (Mutated)
Cytoplasm made out of artificial, man-made materials. This trait may affected the tail and antennae as well.
Requires the Sewing Needle item!
Antigravity Cytoplasm (Mutated)
Cytoplasm that constantly floats upwards. Surprisingly, Jammyx with this trait rarely lose volume.
Requires the Antigravity Chip item!
Spikes (Mutated)
Adds spikes to your Jammyx that can sit on or poke out of the cytoplasm. May be made out of non-cytoplasmic materials.
Can be used to add horns and/or claws.
Requires the Spiked Lizard item!
Headless (Mutated)
Removes the head of a Jammyx. When this trait is present, antennae and core traits do not need to be accounted for.
Requires the Broken Doll item!
Whiskers/Gills (Mutated)
Living the catfish dream! You may choose to only add one of the two options if you'd like!
Requires the DNA Syringe item!
Fragmented Limbs (Mutated)
Allows any part of a Jammyx to split from the main body and float. Fragmented limbs should still be close to their point of separation.
Requires the Antigravity Chip item!
Hood (Mutated)
Portable cytoplasm hood. The hood can be pulled over the head any time and can be patterned in any way!
Requires the DNA Syringe item!